Was wondering, since adding noise to an existing anim curve has been something you do in maya by means of hacks or special post anim curve scripts vs something elegant that is built into the UI easily added on top of curves, IS there a way to just apply MASh noise to multiple objects in the rotation?
Currently when I select multiple objects already in place they all lose their orginal position and line up.
I just want to add noise to the rotation channel so it looks like the rotation is like atime stepped/ time lapsed/ stop motion feel.