Does anyone know of a way to create an ease curve based on the velocity of an animated object? I’m trying to write a script controller on an ease curve that references the velocity of a dummy object, but nothing I’m doing is working.
The goal is to have a dummy drive the speed of an animation cycle, so that if the dummy motion speeds up or slows down to a stop, the animation would speed up or slow down to a stop as well.
I hope I’m making myself clear. Any help is greatly appreciated.