Useful ZBrush Links


#66

What site would be good for me? I’ve just got Zbrush and have absolutely no clue how to use it.


#67

Try Youtube, some people got quick and easy introductory Zbrush tutorials that can get you up to speed before diving into hard ones.


#68

i should add

http://www.3dbuzz.com/vbforum/sv_home.php

to the list. in their “MS - Maya ADP” - “Goblin Head ZBrush Videos” section, the instructor goes into immense intense detail modelling a goblin in photorealistic detail.

the character looks like a cross between “Goblin OktoberFest” and “Goblin Folsom Street Leather Fair”, but once you accept that, the instructor gets a little carried away and demonstrates a very effective Maya-ZBRush-UVLayout-Photoshop workflow.

he shows clearly how to take ZBrush generated detail back into Maya.

UVLayout is a program from these guys
http://www.uvlayout.com/


#69

Thanks!!It’s very good!!:cool:


#70

http://vimeo.com/7757656
goes over retopo and projection techniques in Z BRUSH 3.5
The video’s speaker talks in french; but there is enough going on onscreen that it’s totally worth a watch.
good vid


#71

VIDEO TUTORIAL: Reconstruct models using ZBrush to be used in Hexagon
Ever wonder how to edit a high polygon model with lots of high detail in hexagon? This video will show you how to reconstruct your models using ZBrush to be used in Hexagon, all high Detail will be preserved.

Read more >>


#72

Vimeo link is broken.

Any other good references for the transition to 3.5? The interface itself seems a bit counter-intuitive, even for basic functions like exporting a normal map.


#73

hello there, i noticed a few people asking for alpha’s there’s some high res dino alpha’s on my site.

hope there usefull

Link


#74

the link is broken


#75

Sorry but that link wouldn’t come up for me - 404 error.

oops someone already pointed that out. my bad :slight_smile:


#76

There is a new Sub Forum for Sculptris at the Zbrush Forum.


#77

I found this link, and many useful tutorials are linked in it:
http://cg.tutsplus.com/articles/web-roundups/tutorial-roundup-82-earth-shattering-zbrush-tutorials/


#78

At the moment I am updating my z-link collection, migrated the old links together with all links that I collected the last years, into a modern, digg-like CMS. I´m going to redo the design while reviewing the links.

You can have a look already here: www.z-links.de
(flagging of broken links apreaciated :slight_smile: )


#79

thank you man


#80

Beginners looking for hard edge tutorials, especially beginners, should check out BadKing He’s a top teachers and isn’t just demoing how smart he is with Zbrush. Check out his archives as there is some good stuff in there covering everything from ShadowBox masking to modelling a crazy looking gun.


#81

Hey guys. Does anybody know where to download a complete Z-Brush reference/help, so I can check the use of any tool from a single source anytime, and not having to browse tutorials to find what I need to know?
I just love references, guys. Specially .chm files. But anything similar will do.:slight_smile:


#82

Hi All,

Over the last 6 months I’ve have been building a Zbrush Resource Site for everyone to use and giving away all that I can in regards to tutorials, ZBrush Models, Brushes, Alpha Maps, etc.

I thought I’d jump onto CG Society today and share some of the resources I’ve managed to put together.

Here is the link: http://www.badking.com.au

Please comment and let me know what you think or how I can improve the site.

Cheers!


#83

Hey BadKing…i;ve done some of your tutorials they are great.
mucho appreciated :bowdown: :bowdown:


#84

You’re more than welcome, always happy to help where I can. Thanks for the comment. Cheers :beer:


#85


I pushed a little more brightness and contrast of the scene, put a darker bluish and greenish at the scene in a very subtle, with a little magenta and yellow, made a uniformity with the warm and cool tones bringing an air of mystery to the scene. Once you hit all these details, applied a simple light effect in After Effects itself on two points: The first was on the left side of the image near the ear to simulate some volumetric light, the second point was above the cigar which intensified the light that had, thus simulating the sunlight.

Making of Hellboy by Rodrigo Soria
http://www.allcgtutorials.com/2013/making-of-hell-boy-by-rodrigosoria/