First of all, thank you for the kind respond and feedback!
As there seams to be a big request on the videos I've updated them in a higher resolution.
Just go for http://www.jonasjarvers.com/projects.html. You Maybe have to hit F5…
Thanks a lot to Ulven, Christopher and the whole messiah community for their feedback, help and support. Thinking about it, it was actually very hard to get into messiah for the first time. Now it's almost two years ago. Before that I mainly used 3ds max and Cinema 4D. Besides a little bit XSI, but no Maya at all. Now, after I've worked on Urs for such a long time, I think it was a complete year, I mainly work with Maya. But that's actually not the point at all. Let's face it guys, whatever tool you use, it's the image which counts in the end. Every software package has it's pros and contras and it's just a decision to make which is the best for the image to look right. But that's anothers threads issue.
For Urs I developed all the character rigs, interfaces, scripts and the animation pipeline which was an extra thing with messiah. I learned a lot from rigs I got from the community and therefore I think the best way to thank you would be to share the rigs of Urs as well. We are going to preparing the models so that nobody is going to make a serial ;) but the main functions, interfaces and scripts should be in it. It just will take some time as I'm on vacation for the next two weeks but that makes it even more exciting. I'm thinking also to explain some stuff I did in some little "how to", but that will take some extra time.
And to be serious, I never thought to make it on the front page ... but with messiah everything is possible :D
Thanks again! Jonas