Uplift Universe - Video Entry: Terence Daniels


#5

A little bit of postulation on the landscape for the first shot of this video. Some filterwork and HV. Thowing the aspect ratio thing to the wind…


#6

Early After Effects compositing of characters and BG to get feeled.


#7

flesh in the character a bit. Hmmm shading?


#8

The main idea of the Cloud 9 sequence is to be able to incorporate multiple disjointed and connected stories of outer space into a pulp with a nonlinear timeline. The main story revolves around a circuit racer who’s life becomes entangled with that of a space pirate. Another plotline involves a scientist whos space station is attacked. She becomes stranded on a nearby planet joins forces with a hardware hack.

IN A NUTSHELL


#9

Oh wazzoo some help with these many images wood be good.

Rounding up the usual riff raff, looks like somebody needs a coloring book!!!

Someone donate.


#10

nuther!


#11

More layout from previsulization for timing.


#12

bg scroll from animatic


#13

Working on one of the ships


#14

This is a a psuedo still for a future type alien band, coming to a galaxy near you…


#15

Sorry I have not been coming with the updates on the depth of progress. Right now I am creating extra vehicles for this scene. Working on some serious methods here. Hoping to doll out the cars at a fast pace.


#16

Here is one of the first couple of mutants from an animation test. Seems to work well with a bit of supercel shade huh? I hope you will enjoy this product!


#17

New car render from the “car render farm”! Old Mac Donanld ect…


#18

more cars


#19

more cars


#20

This is a composite render of the cars thus far(about 8) in front of a still render of a city from a previous life where I used Bryce. : ). I will make a new city from Lightwave for the final.

Enjoy


#21

You could use some work on the rendering… try a diffrent rendering system.
Don’t use lightwave to much, and don’t know if it has Mental Ray as standart… but you shoud give it a shot.

Good luck.

[right]my Uplift Universe[/right]
[right]http://forums.cgsociety.org/showthr…?f=236&t=615136[/right]


#22

I have been using LW to create some interesting cel shaded effects on the final renders.

The cars are never finished,…but the WIP images look good enough.

The new city is in progress and I have some new quickshade renders of the ANIMATION for the car scene.

http://www.wholebitmedia.com/shipist_1.mov


#23

Finally! I’m able to get a color key for the main characters in this pulp. From Left to right I will describe the characters.

Svet-tracker for hire
Rey-is a tech trader
Monty and Zuzu-both members of Un Sange
Angie-Un Sange lead singer
Minerva-robo bass player for Un Sange
Roxy-navigator and bodyguard
Alex-anthropologist and scientist
Dillan-circuit racer

There should be more characters in and out of the story but this is what I got so far…

I’ve also finished the animatic which I will post next time…


#24

Wow that’s a lot of characters! I like the designs…they have a very “Heavy Metal” feel to them :slight_smile: