Uplift Universe - Video Entry: Georgi Mitkov


#1

Georgi Mitkov is entered in the “Uplift Universe Challenge” update: View Challenge Page

Latest Update: Work In Progress: Human Character


#2

Start of the modeling of the main human character


#3

and the wire


#4

This is the base mesh for the human.


#5

Very cool mate! I like the slightly stylized proportions!

Do you have a plot outline for your film yet?


#6

Yes i have an idea about the story.I will post soon the concept of the alien the storyboards and simple animatics.


#7

Just a texture test


#8

close up


#9

Nice work…keep it up, I think you could work the lips and the eyes a little more, but i’ll reserve judgement for later. I’ll keep an eye on this one.:slight_smile:


#10

Nice character!


#11

This is going to sound strange…but I love your characters nose. :slight_smile:


#12

And finally the concept of the alien.Its a fast sculpt in Zbrush .


#13

and close up


#14

That sharkguy is awesome, keep going with that one, it would be shame not to. Nice work!!!


#15

I also like the shark guy, awsome work.


#16

The zbrushing on the sharkish alien is simply sweet.
But the human does need some work. Especially around the ears, eyes, mouth and armpits. Just fixing these things will make it just that step better :wink:

cheers


#17

Looks quite orignial. I like your alien concept work. And in case, you don’t know–forgive me, I couldn’t help thinking, looking at your post–try adding a specularity map to your texture. It helps to make it look real. Without it, your model would look like a plastic figure with pictures on it.


#18

Nice alien concept! a little like that guy in “hery potter”, but evovled! Very nice! Can’t wait to see the texturing! :slight_smile:

good luck

[right]my Uplift Universe[/right]
[right]http://forums.cgsociety.org/showthr…?f=236&t=615136[/right]


#19

I am ready with the human.Texturing ,rigging,skinning its all done.


#20

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