Eugene Ahlers is entered in the “Uplift Universe Challenge” update: View Challenge Page
Uplift Universe - Video Entry: Eugene Ahlers
Software: 3ds max
This is my first entry as well as the first time I try making humans. I do the challanges to give me something new to learn everytime, and so far, modeling a human is not as easy as I thought hehe
Software: 3ds max
This is my earth scene… as for character, it is going slow… but will update some more stuff soon (when it is something worth submitting ofc)
So far I have only build the Torso, and need to skin it… I have been playing around with the SSS fast skin to get some ideas
Blending the Face and Body. I have also added bit more detail in shaders.
Edit: I still need to change some stuff and add propper specular. But for time being this can work for what I want.
I think you have an interesting ‘look’ thusfar. With some interesting deformations and movement this character could be really unique!
- Justin
BRuce with some legs and an experiemental Goo.
I have started rigging Bruce and gave him some temp leg for now… if I have enough time left later, then I will give him the desired leggs,. But for now, this will do
Reworked her hair and some skin texture again. As well as changed the suite.
Added some light to the scene to get an idea of shadows on her.
u hav got some good texturing goin on there…
my concern is… the proportions of her body are really going off…
just my view though…
good luk!
Sorry for the delay in submissions, but I will be posting some more images soon.
Unfortunately I had data loss and corruption and now busy trying to restore as much as possible. The rest I have to redo. As for the models and main textures, I was able to get them again (copied them to my laptop) but rigging, props and scenery are all remake.
Edit: Hopefully you wont notice too much difference in the models














