FINISHING COMMENTS
The challenge was great deal of fun and a learning experience more than anything else. I've never attempted anything like this, had not for example made a proper female character before (male form is the usual), but now I wonder what on earth was I waiting for. So many things done for the first time with this entry. Makes me so happy :D Learning alone made this a success for me.
Certainly the image isn't what I had planned. It was a mad rush job for most of the way and just 15 minutes until closing I was still drawing hair. So the image is not 'complete' but I am pleased regardless and I hope you like it also :)
Thank you few but dear people for the comments and feedback during the WIP process. And thanks go to CGsociety for hosting this awesome competition. I'm humbled by the works of so many talented artist here. It was a pleasure taking part.
PROCESS
Most work was done in Modo, two character poses in Lightwave. Funnily enough I had a days worth of trouble getting the image rendered out, even when building layer-style, to a proper size.
(edit: Trouble was that Modo kept running out of memory. A big detail render does it.)
Finally got it ought but either my image based sculpts(vector displacement) were on done with too small size an image(usually 2048x2048 each) or I optimized the render too much. It came out a with small geometry gone ‘blotchy’. So I did a cleaning/painting job to fix it and got this semi-painterly style… which I quite like
Background, hair, final tweaks and such were the final bits in Photoshop. I had a lot more tweaks planned, like for instance colour work, towering clouds, glows from the tiny lights in the suit, details to the dropship… but ran out of time.
Final render is 3115x4400.
Now I really need some sleep. Will add some detail shots from the full-res image later. Anybody interested? Good day(or night) to all. And good luck, people!