Niko Mäkelä is entered in the “Uplift Universe Challenge” update: View Challenge Page
Uplift Universe - Image Entry: Niko Mäkelä
Hello all!
First time in a challenge… Great works around, am priviledged to browse, enjoy the creativity and take part. Don’t know if I have time to finish but would certainly like to. Will have fun regardless and wish the same to all !
IDEA
"Jovian host"
Humans are just beginning exploring the universe. They encounter an avian race, lords of thousands jovian(gas-giant) worlds, who welcome humans to their enviroment. One of the first human guests is guided by a jovian host to one-person craft, something custom made for extrajovian races to better experience the gas world. Alongside other humans watch in rough-looking dropship. Below great depths, gigantic towers of clouds, hurricane winds, storms, presessure and perhaps floating cities await.
- Metal based human low-tech meets advanced alien bio-tech
- Avian alien resembles a big-brained and sturdy manta ray. It controls vastly larger but simple jovian life-forms (resembling mollusks, medusa and whatever) via telepathy. The race may have started as a parasite to the larger creatures, then uplifted or evolved futher. This old powerful race finds humans entertaining.
- The module/capsule for the human is a clear simple shape, almost like a gel sack with visible luminous nerves that rise and connect to the pilot. The capsule leaches nutrients and all the pilot needs from the gaseous enviroment.
Lots and lots may change but I reckon I'll stick with the main idea.
INSPIRATION
Ideas/inspiration found in "Rise of Endymion" by Dan Simmons (description of gas-world with oxygen and capacity to support life, some ideas about life-forms).
[http://www.dansimmons.com/](http://www.dansimmons.com/)
Also some inspiration found in Iain Bank's "Albegraist" - deals with a gas-giant world. Actually I have to read the latter again, right now.
[http://www.iain-banks.net/science-fiction/the-algebraist/](http://www.iain-banks.net/science-fiction/the-algebraist/)
The gas-giant might also have Earth like gravity, which perhaps would give life more changes. Just ideas..
[http://www2.warwick.ac.uk/newsandevents/pressreleases/several_jupiter_sized/](http://www2.warwick.ac.uk/newsandevents/pressreleases/several_jupiter_sized/)
I"m actually reading the Algebraist right now! Cool! They’ve actually just gotten inside the gas giant and we’re meeting the Dwellers. Looking forward to seeing how this one turns out! 
Thanks Aglucas. Yes, Algebraist is good, not Banks’s greatest imho(from what I remember), but definitely good. Going to pick it up at library today.
Concepting…
I’m thinking changing the concept and composition. Idea stays the same but the ‘module’ could change to one of the big creatures - visitors would travel to depths inside one of these creatures and would have the mantas riding along as guides. Concepts coming when I find some time…
Playing with the scuttlefish-like creatures. Will probably take them more towards scuttlefish-medusa-combo, if at all possible. I’d like them like medusas, as in lots of eyes and no brains, and still a lot like scuttlefish.
The telepathic manta-people control these big ones and ride them. And perhaps before they went telepathic, they interfaced directly with the big creatures nerve-systems. Former parasite/symbiote becoming the master… sort of thing. This would go with the visitors, humans, given the big creatures as a ‘ship’ - visitor would control them directly via the nerves.
Looks a lot like manta ray with just big brains and tentacles added. Needs work but may do rest of this playing around in 3D.
Read The Algebraist by Iain Banks a few days ago. It was even better than I remembered - can recommend to all. Certainly helped getting into the mind space for my entry but did not help much in concepting.
Making shapes for the dropship. Still low-poly here. Needs some airelions/wings and of course details.
Changed the big creatures to cloud wyrms, yes ‘wyrms’(and not worms) for the cool sound of it
Also added to the dropship and changed composition of it all. Please excuse the bad lighting.
The above is the main concept, pretty much, that I will go for. Look of things will certainly change but I as far as the idea goes that ought to be it. There may be object/character concepts along the way.
Looking for the ‘look’ for her.
I’d like her either without a spacesuit, trusting the aliens and their unique transport, or in a light suit and handing/haven given her helmet to the alien to hold.
looking cool Niko! and modeling coming along nicely
some point i notice from layout composition is distance
you can add fog or blur optical effect to seperate object distance,
or maybe I think you plan to use it in later stage already ,
so wait for more progress, good luck!
Thank you Monsitj, your words are much appriciated!
Yes, the scene will certainly get lots of fog, cloud and vapor to show the distance. It is a very stormy and windy place, the gas giant.
Body modeling and UVs done for the lady in foreground. Plan is to do most of her suit by sculpting. Partly for that reason the she will use two big textures, two displacement maps too. Accessories will be separate elements, of course.
Might go for this point of view of the main character. She is stepping on a giant beast and interacting with another alien. Got a little rush with those, eh.
Closeup to show some detail… and issues she has… for example image based scult braking up at UV-seams. Something odd happening with the hand too. I have no Zbrush, the quick rigging and posing(in LW) gave lots of issues to fix and some are still present.













