Uplift Universe - Image Entry: Ioan Dumitrescu


#21

hello added some details and now im abit unsure where to go with the composition of the action…what u gys think?
posted abit small so u guys dotn get caught in ze details …will post details once its done:)ill be gone for a few days so hopefully when i get bk with your help i can do some stuffs:)

crits opinions are most welcome

cheers


#22

Of the two, I think the one on the right is more effective because you can see the human. He’s much harder to spot on the left one. But that being said, I hought the size and palcement of the human in the earlier posts was stronger: He didn’t seem so far removed from the rest of the composition. In the latest right thumbnail, he’s separated from the structure and feels less well integrated into the scene, more just thrown in there. Composition-wise, I feel like the previos post left image was the strongest yet (compositionally, not color-wise. I don’t have a stong pref which palette you use.)

Are you also going to include an alien in there as well? (I could be misremembering, but don’t the rules specify human and alien interaction?)

anyhow, not much time left… Good luck!


#23

I’m going to have to agree with walrus. The color corrected one on the right looks better. Wonderful scale and I love the concept. I’m looking forward to seeing the final image.


#24

hei walrus mate i felt the same after removing that element from the previous post which stood infront of the char and placed it into space…
i think i will go with the right 1 and to further express the feeling of beeing chased and tension ill make the fg char facing and coming towards the camera,how does that sound?

alien interaction…well human crew ship chased by aliens?:smiley: with 1 crew member trying to distract them from the ship?startide rising // ill go with that for the moment till an idea pops.

TCPortfolio glad u like it:)

cheers keep the crits coming


#25

just schetched a siluette of the human trying to escape…distract etc before leaving…

gonna try make something speedy looking…a jet ski ,motorbike like,dunno yet but thats all for now.ill schetch some ideas in my notebook…but till then walrus and others:) how would this suit the composition?

cya guys on monday…cheers


#26

big ship…streaker,and alien ships…kinda done(reflections to come later:P)
working on the girl on the scuter…incoming soon ,what u think so far


#27

Hey Ioan,

This is a nice piece. Good sense of size, perspective and atmosphere. A couple of things I think you should consider. The values between the ship in the background and foreground are too similar and therefore competing with the action in the foreground. Consider rendering more atmoshere between the foreground and background elements. I see that you plan on rendering a human character but I dont’ see an alien character anywhere. This competition requires a clear interaction between alien and human sentients so I think you may have to render an alien counterpart somewhere in there. Bafta!
:beer:


#28

well i worked for a couple of hours made the girl on her ship,all happy that it was going where i wanted…then error no save …so /cry:(

gonna restart …anyway this was last save before…gonna be tight entry…no time till weekend to work

Thanks Rares! that comand center frm the big ship is stealing the eye abit,ill see how i can fix it.the small ships are the aliens:D its implied …maybe to implied…well see
ms mult bafta si tie:)


#29

girls done on her scuter…again…
things to go: reflections ,some details on the scuter
what u guys think it needs more?waiting your crits


#30

I really wish this was a video project, the action is captured well. Drawing you into the picture wanting you to see what happens next. I look forward to seeing the completed image!


#31

added reflections…

how far am i from ending it?:stuck_out_tongue:


#32

hi.
good start. I like the overall composition and colors.
I have also some advices:

  • give more depth to your image by showing some vertical structures in the background
  • get rid of the water - doen’t help. or make the reflections work.
  • add some more movement to the image by showing some smoketrails to the bike
  • that exploding thingie is not good at all. work on it.

I hope is not too much. :wink:
I wish you good luck and I hope that u will be among winners!
keep it up man!
cheers


#33

silenceimpaired thx glad u like it

bechira thx for the crits .idd im tring to make the refl work atm .im adding something to the bike so it gives it more movement . i kinda like the explosion :slight_smile: and gonna try adding more depth!

dont be shy with crits…as long as i can fix things im listening:)

ms d crits:)


#34

added some islands
needed now some details…atmosphere between bike and islands and more details:)


#35

ok close to raping this up…i hope:)
wanna add an island under that ship cos i dont want that explosion reflection…

am i close? which 1 u guys like more…bring in the crits :slight_smile:


#36

lol!! wrapping it up! “raping” means something else.

cool image, i love it! just don’t rape it :stuck_out_tongue:


#37

The problem with left is there is all this open sky… with the right, you have the ship top left, and it leads your eyes down to the action. My vote is right, and very very impressive drawing.


#38

JackZhang hehe it was like 3 in the morning was faling asleep,normally id write wrap it up:))) thx glad u like it:) not raped:))

silenceimpaire i like the 1 on the right to :slight_smile:

tx for passing by,keep the crits coming ,got some things to solve and tonight ill do final adjustments so crit crit crit:)


#39

k almost there…just need to figure out if i mirror it or elave it like this and a few more refinements…off for now


#40

very cool indeed! :stuck_out_tongue: waiting to see the final! :bounce: go go go!