As you guys know, the Wings3D Import script for Blender has been pretty much abandoned. A friend and I have undertaken updating this script, so we can add some important features:
1 - Import all meshes (not just some)
2 - Fake hard edges by splitting the mesh
3 - Don’t import “hole” materials
4 - Import proper UVs and material settings
We’ve made some progress, we were able to find out which edges to harden, but the face reading seems to be pretty much broken.
As such, some documentation on the .wings file format would be VERY helpful, but I haven’t been able to find anything about it. Can somebody point us in the right direction? Thanks!

