I wrote a new version of the VRML exporter with a lot of enhancements.
See changes here:
http://www.neeneenee.de/blender/x3d/changes.txt
Download here:
http://www.neeneenee.de/blender/x3d/vrml97_export150.py.txt
On the next step i will porting this to an X3D exporter and writing help pages about ‘Creating Web3D-Content (VRML/ X3D) using Blender’.
Meanwhile i’m happy getting feedback and descriptions about bugs on this thread.
For the next version folloing features aimed:
- support for video texture if the image textur has the extension mov, ram, qt, avi, divx, mpg, mpg4 etc.
- Multitexture for X3D
- TextureTransform using face modes Tile and the repeat option on textures
- export of animationen using keys of the IPO
- DEF and USE for meshes
- creating group nodes using make parent
THX!