The first-ever Unreal Engine SIGGRAPH User Group held at LA’s Orpheum Theater on July 31, 2017 was a jam-packed, 100-minute showcase, featuring 20 presenters across multiple industries. In addition to announcing the Datasmith beta, Their workflow toolkit for architectural and design visualization, they covered real-time production (‘The Human Race’, ‘Fortnite: A Hard Day’s Nite’, ‘Zafari’), digital humans (‘Meet Mike’), autonomous driving (Zoox), large datasets (HOK, CityEngine), and new Unreal integrations (Twinmotion, V-Ray).