unravelling a cone


#1

hi…can anyone tell me how i can unravell a primative…so say…i can see a cone …but flat…
hope you understand:-)

thanks in advance


#2

Well, you can unravel the UV’s in Cinema, using the BP functions.
However, unraveling the geometry could be quite difficult - I am ussuming you want to build a mock up of your 3d models? - FormZ can do this quite well ( I have usd it for this effect, importing models frmo C4D ) ; there are also a couple of dedicated softwares to do this as well, including one I had seen that is free, sadly I can’t rememeber the name - perhaps a search on teh theme “unfold software”… on google could turn something up.

jp

if you want to flatten a polygonal object to the form of a projected view (…if this is clear…) , you can just scale it to 0, or there is also a set of plugins called Planar ( look for it at www(dot)plugs4d(dot)com ) with some handy tools to do this


#3

thanks…ill have a look:-)


#4

i guess you could use Mesh Surgery or PowerAxis to do this manually…but would be fairly time consuming depending on the mesh of course.
http://www.lotsofpixels.com/powerAxis/index.html
:shrug:

papermaking thing…
http://www.e-cardmodel.com/pepakura-en/
dunno if this is what is referred to.

if you find an unfolder thingy…post the link i’d like to have a look…cheers


#5

flingster

Great link for the paper making thing. :thumbsup:

All I need is a mac version :sad:


#6

Papekura looks nice,
thanks for the link
jp


#7

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