unofficial SolidAngle Arnold for Autodesk 3ds max


#21

I only found out about this today! This is amazing work, congrats!

Now… where and when can I get my hands on this?! :slight_smile:

Cheers!


#22

i think in february


#23

Very cool and thanks for the quick reply.

Do you have a website we can follow or something?!

Thanks!


#24

I have a personal website: http://abushinov.com, but i need contact with SolidAngle and get they permission before rewrite my site for this project - description, copyrights, installation instructions, subscription for newsletters, donations(for alpha and beta stage of development) and so on. i want to do it in february…


#25

This is very, very interesting. Best of luck and I hope you get the support you deserve from Solidangle.

Great stuff mate.:slight_smile:


#26

Man you are my Hero!,
amazing work, i hope the best for this project, KEEP ROCKING!


#27

I’m really looking forward to this! :slight_smile:


#28

Thanks for the kind words.


#29

http://www.maxunderground.com/archives/20462_arnold_for_3ds_max.html


#30

Awesome stuff! Congrats for your work so far Vladimir and thanks for the link! :beer:


#31

Hi j7th
Please link to Max Arnold render me


#32

Hi j7th
Please link to Max Arnold render me



#33

Amazing. Any more progress on this?

J.


#34

//youtu.be/STTAO44LOVw


#35

Great! Thanks! Is there any chance to share the plug-in so we can test it?


#36

Hi, sorry, i was forced to delay development for few month from december, and couldn’t release public alpha in february. I plan release public alpha in this summer.


#37

great! Can’t wait! :smiley: :bounce:


#38

That last youtube video you posted was really great. Looking forward to see what you do next.


#39

This looks more promising than the mental ray active shade in 2015!

-Harry


#40

Hey j7th, are there any updates? Are you still on track for this summer? :smiley: