Hello, i work on unofficial exporter, right now it’s early alpha/prototype.
Some R&D:










First steps with Extended Viewport, procedural scene at render time, interactive FOV update:
First steps with Extended Viewport, procedural scene at render time, interactive camera position:
Wow, your work is awesome man!
Please, can you tell us more about your plan and how it work?
Again, really impressive! ![]()
No plans. just want to finish this big project and then, maybe i will send SolidAngle all my source codes.
Hi, sorry for long delay
basic MultiSubObject Material Support:

Arnold legendary Instancing:

man ! this is sick! Awesome!
Applause goes your way, and congrats on your attitude as well.
now, you teased us so much that I can’t help to shout at you : HURRY UP ! 
Sorry i can’t fork renderer, exporter and extended viewport, but i can fork some gui stuff like lights, texmaps and materials, i have trouble to display them in viewport, do you have experience with 3ds max’s C++ API?