Ice Cave Stupid Mistakes Volume 2
I want to stop playback from the keyboard. I hit Control-periord (or command-period on Mac) and it doesn’t stop the game playback! I also tried ESC but no luck.
Control-period or escape might be a stop shortcut in Unreal…but that doesn’t work in Unity. In Unity you can invoke/stop playback with Control-P. Again it toggles.
I cant select anything in my scene!
<Homer Sipmson Doh!>Why? I was still in play mode and on top of that I was the fool trying to grab something in the game window, not the scene window! One doesn’t edit the game with the play window!
What happened to that file?
If you delete something from your project assets folderit is deleted from the corresponding folder on your hard drive! Same with renaming. Be aware. Your asset folders and files are a mirror of what’s on your hard drive.
Why when I go behind that wall in my scene does it become invisible?
For performance reasons Unity only renders the positive side of a normal. Back-sides are invisible. More on this later but if you see this…dont freak out. For now: If you needed a two sided wall…you’d want a slender cube or two polygons with normals going in opposite direction.
Why are polygons missing from my imported model?
This relates to what was just mentioned. Unity only renders the upside of a normal. You may need to reverse normals on some of your polygon faces in c4d before bringing over your asset.