Where I left off, with only the volume spotlight:

Volume spotlight in conjunction with the Portal Light:

Some tweaking to darken things up a bit:

And increasing the volume samples to 8 and both lights to 16 shadow rays, as well as AA and FG quality higher, and a quick degamma:

Some FG splotchies, but the volumetrics look clean otherwise. Again, this is with two lights - one spotlight connected to the parti_volume setup (transmat cube, parti_volume in both shadow and volume slots) and one portal light connected to the sun/sky. It’s possible to get clean results at least, just needs a lot of tweaking. All my sun/sky/portal light settings are super-low here, to avoid blowing out the lighting, and I even had to shrink down the portal light itself to help. Scatter on the parti_volume is at .6, and the spotlight is at 100 and linear falloff here. No photons, just FG.
Turning OFF the volume spotlight shows us what’s really going on here, though:

The sun/sky directional light is working with the parti_volume unattached in any way, but the portal light itself appears to not be. Thus, the need for at least two lights. I’d also (ideally) turn off the sun’s shadows altogether so they wouldn’t conflict with the spotlight, but here you have it. Hope this stuff helps!