UNBORN (nudity)


#1

Here I go again…
Half of the character was sketched by my buddy Ralph - the rest was up to me.
I started with thousands of setups and compositions - I finally got to this here and I hope you guys like it as well.
I did a rough shading - I will put lots of work into this piece - because I really like this one.
Hopefully it will turn out good.

I’ve never seen a pregnant elf (correct: fairy - since I added some wings)- so I thought this would be a nice idea.

comments and advices are very welcome - but you know that already :slight_smile:

Here’s my beginning:


#2

If she’s pregnant - her belly is too small i think… Try to look out for references of real pregnant woman… =)
Nice start!


#3

Yes you’re right - but I had this in my mind and made it during the shading.

Here’s an update: rough shading of the cloth, and I do my research now to see how the wings could look like…

also I don’t know yet about the backround - so any ideas are welcome!

thanks for watching:


#4

VISEone, you must have at least five times as many projects on the go as anyone else. :slight_smile:

First of all, you called this lady an ‘elf.’ Elves don’t have wings. Fairies do. And this looks more like a pixie to me.

Also, her thighs are far too big for her upper body. If anything, I would make the legs too small. Both fairies and elven women are usually displayed as beautiful, yet frail beings. I think your idea will work much better if the only thing that appears large, anatomically, is her stomach.

The pose she’s in is really awkward. I’m not sure a pregnant woman could do that, let alone anyone else. The legs don’t join to the body correctly, either. And the wings are clearly not attached to her back. At least, I presume they’re wings.


#5

Hey, yes I’m busy - but that’s the only way to get use to the techniques and develope some skills.
I just call it exercise while doing what I’m doing. Still there will be mistakes - but that’s okay and I keep going and going…:slight_smile:

Okay now to your reply:
You are right - it should’ve been called fairy - I messed up on that :slight_smile: (and will edit this…)
Actually that was an idea that came up while I was painting this and thought it would be a nice idea.
For the anatomy I guess since I’m not going for photorealistic and more a comic-style I’d like to stay with this body - it is ofcourse not 100% correct in an anatomycally (is this spelled right?) way. The pose - well, you might right with this - either I thought this would look so balanced on the tip of the rock…hmmmm.
And you’re right about the wings - I have to correct this a little…

also I have to correct the LH arm - it looks a little to tiny…

thanks for your reply!


#6

the curse of the cg-graphics and forgetting about “ctrl S” :sad:

Yesterday I spent hours of working on the environment. I again changed the color of the fairy/elf (for a try I left the wings totally) - but suddenly my programm crashed and there was no backup…lovely. :cry:
I dunno - but usually I always push “ctrl S” but this time I was so into my work - I totally forgot about it and “BAMM” there it goes…

Well I will work on that again today - so still any comments are welcome - I kinda miss the crits & comments from CybrGfx and I don’t know if it is a good sign or not :slight_smile: hopefully my painting isn’t disrespecting in any sort of taste or feelings.
If wanted I could blurr the nudity-parts just to be on the sure side - but since I thought this is a forum for pros and amateurs I thought this wouldn’t be a problem - well let me know…

back to work…:wip:

CTRL S CTRL S CTRL S…


#7

If you could keep in mind the previous critiques…i followed all your latest wip and they are all the same, same technique for the same result. You are still using a color scheme using few samples color…
-the cloth, black to blue to white (hey, i can feel a little green in it!!)
-the skin, black to green to white
-the hair, black to…white
what a soooo much annoying color scheme! There is not any color interaction, there is not any hierarchy in value, everything is shaded in the same way, from the foot behind the cloth to the top of the head. In a previous wip, i said you to test painting globally, i don’t really understand why you have not only tried that. Damn, we are using CG, it doesn’t cost anything to add a layer and paint on your work!! You can save your work at any step, you can preserve your wok using layers…it is so easy now to make test :sad: When i started with traditional airbrush technique, making a test on a final painting could kill many hours of work. I remember it could cost 2~3 hours to prepare lineart on a special (and expensive) paper that can support stencils and i couldn’t do that for just a test.
Today, i don’t understand why there is so much hesitation trying something new.

So, if you could take a second to try something crazy…
well, i take your painting and added a layer and i tried some brush strokes in less a minute. Before the end of the first minute, i obtained that. As i would like to keep your brush strokes, i used multiply layer, overlay layer and screen layer i think. And we have now a more interesting color scheme. It is just a starting point for something better but it is enough to have a lot more better color sample as yours, directly on your canvas. You just need at this step to use the color picker!! Now observe this image:

at left, the new saturated cartoonish color scheme, to the center, your actual color scheme, at the right another color scheme using another style. I posted that using a thumb view because it can show how attractive is your work seeing it quickly.

Now if you think you don’t need to try something new, it will be your choice and i can do anything for you. But if you like just a little bit the result obtained, take the color picker and observe how many colors are used for just the skin, you will understand why using color samples is inefficient


#8

Hello Hecartha,
thank you for this reply. It kinda opened my eyes. But you really have to understand that I am at the very beginning-point of painting. I have no experience like you or others and that’s why I cannot show you many different things for now. First of all I have to learn how to render and I bought my wacom and painter 2 month ago. So to get a showable piece at the end of the day I kinda stick to one technique that I feel comfortable with for now. If I use the same style in 2 years - please come and kick my butt - I live near the french border :slight_smile: .
I sure try out different brushes and/or different colors but I don’t have the feeling yet for a good composition so I really appreciate your paintovers to see what differences it can make to use other color schemes.
Right now I don’t have enough skills to think about a painting and develope it the way I have it in mind. A lot of things happen by try and error…
I never went to any art-school or took any art-classes - so a lot of basic knowledge is missing here.
Actually that’s the reason why I post my paintings to get replies like yours that shows me:“Hey you can improve this, if you do that - or if you use this technique or if you use this color it will end up with this improved result…”
Unfortunately I don’t have the chance to take any lessons so I will have to go through this the way I’m doing it right now and I really hope my work or way through this is not sooo much annoying - like you described it with the color schemes.
Also art always has to do with personal taste - so if I give my painting to 10 artists - I will get 10 examples of how this piece could be drawn in a professional way and I maybe will be thrilled about 2 pieces and think 8 of them are totally not what I wanted.

Anyway - I really like the color schemes that you used on my painting and I guess I will keep this advice in mind to show more courage about this.
But as an artist you should have a masterplan with your color-scheme and I think I am not on a level like this yet…but I’m working on it and if you could see I am not lazy :scream:

So hopefully you can guide me whenever you have the time and help me to catch up…

thank you!


#9

yeaaah, i want to kick your butt so badly!! :smiley: kidding
Ok ok, i understand about the technique you use, the problem i see here is you want to post something showable. I don’t think it is so important in a wip forum, i think it could be interesting to show some “ugly” test~

Perhaps you could try to paint using only grayscale. The colors disturb you so it could be a solution. In fact you have shown you are able to understand volume (in all your latest work, or the pretty good reflection in this last one) so you are really close to be able to enhance a lot your work

Do you really think I’ve found your work ugly, annoying or anything else? Aaarg, you will force me to post about what i think. Well, you are using a really interesting style, your dragons (or your budy’s dragon, i don’t remember) are simply excellent, simple but excellent. I don’t “like” your two last characters (personal taste) but the style is really good (really), it is beautiful in some ways and it will be really fun to sculpt them (great volume). I wish you know what i mean. I like the proportion of this fairy, as i like what can draw Regis Loisel.
Now about your “annoying” color scheme, I’ve said that because to make a surface darker you used black, to make a surface brighter you used white, just like what we can see in a viewport of any 3d application and that’s not particularly attractive. As you don’t ask a question about what mean exactly people who posted critiques, it is difficult to know you understood correctly what has been said. I realized you did not understand what I’ve written here. As i didn’t know if you had this kind of knowledge i posted a really small explanation. So if you don’t know what kind of color you could use to light a little a skin you just need to ask. As you have said you are a beginner in painting, so it should not be a problem. What kind of color should i use there, and why…
And sorry for the “sooooo annoying”, i like “theatrical” expression when i need to post negative critiques…but i am really shy when i need to post positive one :smiley:

I am an asshole posting paint over like this. I’m an asshole because i know it can kill the necessary motivation to continue painting when difficulty arrives. And you know what, i don’t care because if it could create a spark in you, trying crazy/unusual things, you will earn a lot from that.

Now pleaaaase, if you need, ask questions if something is not clear and i know there are lot of things which need precisions


#10

Hey, I don’t see it that drastic - so you’re not taking motivation if you do a paintover - this really helps me to open my eyes.
And you are right - I usually take white to brighten the areas and black or at least darker tones to darken areas and I have to get over this…

I don’t think you find my work annoying - otherwise you wouldn’t take your time to help me - so I really don’t.

And I understand what you mean with your words - but to do it that way is something different - and that’s part of my own developement of my skills.
But I’m glad people here point out those things so I hopefully won’t see your foot in my butt in about two years because I still step on the same spot…:slight_smile:

So I have to have some more courage to show something kinda ugly - and I really will try different things with your advices in mind.

I also will try to start in greyscale - I tried it before but I didn’t feel comfortable with it - but I guess I will try this again…


#11

Ok, i’ve made something which will allow you to understand exactly (i wish) what i meant by global painting.
Observe this image

Most of time you shade your figure considering shape of legs, shape of arms, of head or anything else, it is the first shot to the left.
Now see the second shot, it shows your model can be simplified as a tubular shape with a part “closer” from the viewer (the hips). If you shade this tube you will obtain lots of differences according to the orientation of the shape.
So to create something more interesting you need to paint locally AND globally. Observe the shading of the tubular shape in the third shot, it started to show something nice above your character. I just continued quickly in the fourth shot what it could be.

Now another point.
You can also create a hierarchy in lighting, you just need to light more a part of the figure.
Example:

at the left, your work without anything else.
On the second shot, there is more light on the hips, the top of the cloth is lighted differently than the bottom, it is interesting!!
Third shot, her left breast and shoulder is lighted more
Fourth, her legs and feet etc…
Nothing you are not able to do!! You have painted highlight on her legs, her stomach or her breast and it is a lot more difficult. I’m sure you are able to do that

Well, i wish it will help


#12

Okay - now I really understand your reference to the dragon shading and what you meant by global.
This is really helpful and I understand what you mean - thank you so much!
You are totally right - I can see it now - I shaded each part as it would be seperated in a single painting (I guess the “Lady in red” was more global) but I have to think global. I really, really have to work on that!
Wow, this is like my custom made tutorial - hopefully I won’t recieve a big bill from you :slight_smile: - just kiddin’.
No, I really appreciate this and this will defenitely be saved in my mind…but I have to practise this…
Unfortunately another project will take lots of time from me so - I won’t be able to post anything quick…but ofcourse I will work on that and let you know by an update.
Can’t wait to try this out and see how it will develope…

EDIT: Thanks for the “Regis Loisel” I saw some drawings of this great artist - but I anyway love the french style since André Franquin :slight_smile:


#13

Hecartha … nice one!


#14

exactly!!

argg, i prepared everything for your payment and it is just a damn joke :sad:

:smiley:
When i will have more time, i will try to post an animated gif about the so useful color picker

@brenly: thanks


#15

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