Um, sorry for asking such a basic question, but how do I veld vertex to a surface?


#1

Hi guys, sorry to bother you, but I went crazy, spent two days trying to achieve the most basic thing, and that is unify two polygons.
One is a cube sitting at the bottom, the other is a cylinder right at top of it.

The object in question is a bottle, so I’m trying to connect the two in order to apply the turbo smooth but to no avail. I just can’t make the edge stick, vertices are flush with the top of the box, I used the snap tool, they just won’t merge!

Thank you so much for your time.


#2

Well, at least I know people are not nice around here, I have spent yet more days trying to work this out, and still there is no answer.

How do I connect a cylinder to a cube??? Both are editable polys. Boolean either messes up the geometry of the box or doesn’t connect them at all???


#3

You might get more traffic in the Modeling forum, Education forum doesn’t talk much about specific problems.

http://forums.cgsociety.org/forumdisplay.php?f=25

What program are you currently modeling with? Can you send a screenshot of the scene you are having trouble with?