I’m modeling a planet for a personal project and I could use some advice/feedback on several aspects of this project. I’m about to start writing a series of novels and before I really finish fleshing out the story I want to model the planet it takes place on to aid in the creative process and give me landmarks to point to and render out for certain 3d stills and cut-scenes along the way.
Currently I'm running into some walls in 3ds max 2012 alone, I cant accurately depict tectonics and I have bad procedural texture tearing when I zoom to close to the planet. I cant scale up anymore either or the volumetric atmosphere glitches and stops attenuating and i get a host of other problems from working at the upper scaling limits of max. So im looking at 3rd party solutions, Ive found a really great tectonics simulator that im having some trouble getting to work but ill deal with that later. It simulates tectonics and rivers and erosion and even precipitation and biome mapping.
[https://github.com/Mindwerks/worldengine](https://github.com/Mindwerks/worldengine)[img]https://raw.githubusercontent.com/Mindwerks/worldengine-data/master/images/examples/ancient_map_seed1.png[/img]


My main question is does anyone know of someone who has done a similar project they can link me to, or know of a software package that does the things I'm looking for? Ive seen Terragen 3 and WorldMachine and they look great for the most part but I don't see tectonics mentioned and Im new to those types of landscape programs so I don't really know their limitations . I can use the python simulator and kick that into terragen or world engine then into 3ds max but if possible i want to streamline the workflow and minimize cross program work. (and cost) Im willing to pay for the nicer programs if I need to as its pretty important to the project, I don't want to under-detail it now and then re-do it later, but I would like some feedback from people who have used those programs before I go too far down any rabbit holes.
As far as my system I have an intel hex core running at 20ghz total and 12gb of ram soon to be 24. Im currently at 9.5gb ram used on the planets mesh and though I'm upgrading I forsee ram problems in Max trying to model the entire planet there.
Here are a few images of the current model I'm working on, probably going to be scrapped though due to lack of tectonics and rivers. The renders are 6000x3000 so you'll need to zoom a lot.
[img]http://i475.photobucket.com/albums/rr113/d1g1tal_0ne/wireframeplanet2.jpg~original[/img]
[](http://i475.photobucket.com/albums/rr113/d1g1tal_0ne/BIGPlanet_2.jpg)[[img]http://i475.photobucket.com/albums/rr113/d1g1tal_0ne/WithClouds2b.jpg[/img]](http://s475.photobucket.com/user/d1g1tal_0ne/media/WithClouds2b.jpg.html)
[img]http://i475.photobucket.com/albums/rr113/d1g1tal_0ne/homeworld.jpg[/img]
[img]http://i475.photobucket.com/albums/rr113/d1g1tal_0ne/planets.jpg~original[/img]
[img]http://i475.photobucket.com/albums/rr113/d1g1tal_0ne/withclouds3.jpg~original[/img]
[](http://i475.photobucket.com/albums/rr113/d1g1tal_0ne/wireframeplanet2.jpg)

