Texturing is going nicely, if a little slow. I need to find a decent picture of some cooked hamburger, but I already have some buns. In fact, I put a bun on my scanner (on top of plastic wrap to keep the scanner bed clean) and just scanned it straight into photoshop. It was a wonderfully easy way to get textures.
Here’s a small (665 kb) movie demonstrating the bump-map, spec map (only on the sesame seeds) and texture on the burger. QuickTime .mov format. Should work for most people. If you want a .avi or any other format just let me know and I’ll probably be able to get it up. If you save the movie and set it to loop it’ll do it seemlessly.
http://www.cowlook.com/burgerbump.mov
And, finally, a render for a size comparison of can vs. burger. The burger’s big so it’d actually show up well on a TV screen or other display. Giant burgers are also cool.
I know I have some texture stretching going on around the edges, but it’s not that much of a concern right now. The newspaper comes complete with an amazingly narcissistic and creepy-looking picture of myself.

On the ‘things to do before it’s finished’ list are the top and bottom of the lid, the outside edges and bite of the burger, the garbage, and the bottom of the can. I also need to seriously tweak the bump and specular maps so that the can has just the right amount of bumpyness and sheen.
Edit: Oh, Lord, I just realized how wrong those first few sentences could be taken.

very fun idea, although for the homeless its no fun to be homeless…but thats another thing.




The normal map that sascha henrichs made was very useful as a bump map, though. I’m going to incorporate it into the final bump map since the color seems to make the bumps more pronounced (or maybe I’m just going crazy, whatever).

