That’s a nice lookin’ case. Actually it’s a crummy lookin’ case, but in a good way. Those specular highlights really make it look convincing.
UGAC - PROP 102 - ULTIMATE CRATE/BARREL - sascha henrichs
hi guys n girls(if there are any)…
now i spend enough time on this one and i made it ready for submission. i spend now nearly 2 working days on this one, when i count the hours of working, and at some point it has to be enough…
dont know if there will be a special submission process. i will post the stuff then once again, if so.
here we go with the crate. these things have changed since the last update:
[ul]
[li]made up some alpha channel part into the diffuse texture (i used *.tga’s) for the small paper sign[/li][li]put the paper sign on the handle[/li][li]reduced the number of polys to a total of 998 :)[/li][li]gave the case bit more height/thickness[/li][li]made a new turnaround movie[/li][li]made up the submission sheets[/li][/ul]____________________________________________________________
and here the final shaded views.

here the wire:

here is the new turnaround animation with the final mesh:
Video encoded with 3ifx codec (~4MB)
Video encoded with DivX5 codec (~7MB)
so thats it. perhaps i will update my first post, for that you do not have to go through the whole thread to seek for the interesting infos.
This challenge was very nice and it was lots of fun. some of you are really making great stuff! :bowdown:
thx man!
i also made up a package with the max file and all textures. i can be downed HERE
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