UGAC - PROP 102 - ULTIMATE CRATE/BARREL - Projectkmo


#1

well, I might be doing this a tad late…seeing as its June 30th…but oh well…

I was toying with the Idea of a Candy machine…or Drink machine…

However…since they or it…since I’ll make one…wil be in a FPS…they would either

A. be used as a place to regain some health in the form of a drink…or a special temp power up etc…

B. or perhaps be used as an ammo disspencer of some type…

anyway… I’ll post an image of the Drink machine I’ve been tinkering with…

this is mostly a project for me to make a low poly object and actually texture map it.
saddly I have to work Tonight…Fri Sat and Sun…but I should be able to get it done.

the first image is just after it was a Cube… then I started to add some detail in the form of additional geometry…then I thought it might be best if it was all ONE peice…not sure if thats true or not but I went ahead and modeled the Buttons and the Dollar taker into the main machine rather than have them as extra geometry. The Rocket I added for fun as theme for the Drink…or the type of Ammo…

the Texture maps of course will help in describing to the player what the machine disspences…

its rather basic I know…a Drink machine…OOOooo exciting…and heck I still have nearly 600 Polys to play with…again its more for me to get better at UV Mapping etc…


#2

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