Ok, iam in on this one. Always loved the simple iconic boxes, flowers that we grew up with. From games like mario, zelda, dk. So in that spirit my prop is a kind of power-up in the nes platform games. I figure you never see a power-up cactus! so here is a sketch, I’ll post more rough sketches.
POWER CACTUS
GAME GENRE : ADVENTURE GAME (MARIO STYLE)
CONCEPT SKETCH

TEXTURE PLATES



FINAL RENDER

WIREFRAME

REAL-TIME POWER CACTUS DEMO

DT3D POWER CACTUS <-----Download
THIS IS A REAL-TIME PRESENTATION DEMO USING THE OGRE RENDER ENGINE. WITH VERTEX AND PIXEL SHADERS WITH A GI PASS.


Thx’s Supervlieg, I think iam going to go with the Cactus since its my favorite as well. It’s simple and has a distintive shape, also i could concentrate my efforts on shading & texturing. I’ll try to get some model screens up soon.







Hey not a bad Idea, I’ll keep that in mind and try it out to see how it works.



