:surprised Agree that thing looks like it will dice and slice you into many little Bits! You should go work for the army designing death Traps
How you gonna texture, is it gonna have blood stains on the blades.
UGAC - PROP 102 - ULTIMATE CRATE/BARREL - Bazooka Tooth
LOL, thanks. I am going for a dark brown wood with some metal bands “holding” it together. For the blades and spikes, I was thinking aobut the blood, it would look cooler I think. however since it is sort of a one time trap it really shouldnt have any blood on it yet. I think I want it to look like some nut case built it in his moms basement. So I will be trying to make it appear that the spikes are welded on and try to add a few things that you can find at the hardware store.
Well, I only had a few munites to work on it this evening. Here is what I got done.

original design concept Bazooka, also nice touch on the prop animation. be waiting to see what these textures will look like once your done.
Thanks hanzo. I adjusted the spikes on the arms and now feel like it is close to done. I added sort of a fish hook feature to the first spike, just incase someone thinks they can get away from it. Update coming soon, and hopefully I finish it today.
Looks like a killer! I think the animation is really cool.
Maybe the blue lights from the slits dont fit very well with the medieval theme of the barrel. Just a thought.
Ok, I think I am done. Thanks Supervlieg! LOL, I have been using a tire track pattern for setting up my UV’s and I just lighten in a color for different parts and how I want things shaded. I cant decide if I want to use blood or not… Well here is what I think I will use in my final entry:

My submission is in! I think I could have cut back even further on the tris, 1000 is a lot. However I did cut it from 852 to 814 by unifing the the mid section. With that much extra I thought about adding more to the model, but I didnt want to take away from anything on the UV.
Final model in Layout:

Here are my textures:



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