I decided to go for the third person action/adventure genre, but it could work in a FPS situation as well. The idea is that you’re entering an abondoned mine shaft in the jungle, and my prop is a decaying mine cart.
Some quick sketches:



And a rough layout of the geometry:
FRONT:

SIDE:

TOP:

PERSPECTIVE:

Now that finals are over, hopefully I’ll have more time to devote to CG projects. I’m going to go ahead and get to work on actual geometry.





