Andy H - thanks man - too kind
Bazooka Tooth - I did about 10 thumbnails in Painter before I started - I’ll post them in a sec
If you think about it, its pretty obvious why a model like this can be done quickly.
Most importantly it’s an insect - they are very easy to do in CG because their simple forms are such clear expressions of math.
The body started as just a box and I just extruded the limbs and body parts - very simple.
I then took this in Zbrush. You can turn on mirror X so you only have to detail one side. I just used the std tool. Again very basic stuff but works well with insects.
The UVs were done automatically just to give an idea of how the normal map would look.
Finally I didn’t have to paint any weights for the rig so that took about 15 minutes 
Just knocked up a super rough colour map in ZBrush, to see what colours will work - unfortunatly Maya isn’t quite matching it up properly and seams are showing. I might go back and do proper UV mapping.
