UE4 (Version: 4.19.2) Mesh Distance Field Issues


Hello to all!

I have been having some issues with my latest project involving Mesh distance fields. When I turn it on this feature, I seem to get these blocky/pixelated shapes that flicker and surround my assets. This only occurs in areas of deep shadow or AO.

I have also noticed within the show>Visualize mode some of my mesh distance fields are missing on certain objects.

The whole scene is dynamic, all objects and lighting is movable.

I have been using UE4 for around 1.5 years but still learning, I am unsure to what might be causing this, could someone possibly assist? This would be greatly appreciated.

Screenshots -


Got it !

Turning off two sided distance field within mesh editor seemed to sort it !