Being cloud based would not at all be a deterrent to hackers. If someone wants it on a torrent, it will end up there. Just ask Adobe … lol
Cloud based software has nothing to do with preventing hacking and cracked copies, and everything to do with big business wanting more control over the paying customers. Most companies (Adobe included) have since dropped the “this is about loss prevention” BS and outright admitted that it
basically works better for their shareholders this way, but there are still a few holdouts trying to pass this off as a move to counter illegal software copies, but that’s really not what this is actually about.
Basically, 3 to 5 years from now, they will force everybody to use just about everything that is software in the cloud.[/quote]
I’m kind of surprised we aren’t there already. I remember the outcry when MS announced that all the Xbox1 would have no physical disks. I figured they would push that through despite how upset people were. As much as I dislike this move to cloud computing, it certainly looks like something we will all have to accept in the coming years. I am curious though, for software makers like AutoDesk, to see how they will get around the security issues this will cause for many places.
For example, a few years ago, I was doing some visualization work for a nuclear power company. I was doing this work at the same time Adobe made the move to CC. The IT group told the employees that CC wasn’t going to happen and that they needed to stick with CS6. The employees had IT call Adobe about the “special” option for companies who need “offline” versions. Adobe felt there wasn’t a proper case and denied it. So they are stuck with CS6 and having major issues right now with compatibility. I’ve worked at many places with similar restrictions over the years (even a lot of game companies have similar security measures), so I can see this becoming an issue. Keep in mind that with AdobeCC - only the actual license is stored in the cloud and this was still a no-go for that department. I can only imagine how much worse it would have been if they were told EVERYTHING is stored on the cloud …
Side note - I love Far Cry 5! It’s the only Far Cry I like! But everyone hates it. I loved Ghost Recon WIldlands - it’s my favorite Ghost Recon, but everyone hates it - Why does everyone hate the things I love!? Why!? Why Damnit!? :deal: