If you can wrap your head around this stuff, your renders will be FASTER and LOOK BETTER and thats what its all about! You have to find the balance between really smooth renders and going overboard. Using these ideas, you can LITERALLY trim HOURS from your renders.
Were talking about the difference between jaggy and smooth-lined renders:

UGLY (Fast render)

NOT UGLY (Slow render)
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Tutorial: Mental Ray Sampling Quality (Anti-Aliasing)
EricMLevy
#1
EricMLevy
#2
Hi all,
I’ve updated this tutorial, so it’s written in a way that you might actually understand.
The version I had up there before wasn’t as friendly as I prefer, so I re-wrote it.
Enjoy!
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