If I play around with the vertices alittle, some of the wrinkles go away. I don’t know how I did it, or why, but if I keep moving vertex around and rendering, I eventually find the right one.
I don’t know about you guys, but if I follow strictly to the outline of the Joan of Arc sketches, the figure comes out flat. It seems I need a top down view to make the figure more rounded.
Could do with the fact this is the first human modelling…in fact, any modelling I’ve done in my life.





