Elucid, I couldn’t see what’s going on with yer topology that would cause those wrinkles… maybe post a screenshot of the model showing the edges. But what you can do is hide the planes and rotate the model in perspective view and get a really good look at how the edges n vertices are flowing. Maybe the edges are too close together with vertices set uneven… one set too far in while another is set too far out.
Started this yesturday… used edit poly too because to me it’s easier/faster and deleted those edges that were supposed to be invisible.





