Hello,
In Maya I use the “Use no lights” option to see how my model/ texture will look in a realtime render engine without lights. This way the textures are really clear and almost exactly the same in the Maya viewport and photoshop.
I also want to have this in Mudbox, to see my textures on the model without lights or specular stuff. Now the textures in mudbox always look a bit different because of this.
Is this possible and how?
Thanks,
Boyo