I’m having trouble with hair sticking to a dynamic object. I’m trying to create tennis balls that collide with each other. I have created the tennis ball, applied the hair to it, have run a physics simulation to mess it up and wrap it to the surface of the ball. Have then set the hair dynamics and disabled them to hold the current state.
I’ve then grouped the model and hair object into a null.
When this null group is copied and moved the hair moves further than the model. It doesn’t remain attached to the new copy. Really frusterating! I’ve attached some pics for reference.