Hi everyone,
Today I setup a simple scene that spawns particles from an object’s surface. Then I apply an animated gradient ramp map to object so that I can use Data Test Operator to send particles from white parts of object’ surface to second event.
To render the second event only, I add a Render Operator to the first event and set it to None. Then I play animation on viewport and everything shows exactly what I imagined.
But when I hit render one frame to test, no particle is rendered. I look back to the viewport and see that all particles are disappeared. And they never come back even when I turn off the Render Operator or Data Test Operator or both.
I used only 2 mils of particles while my PC can render up to 65 mils.
Do you guys meet that trouble before? Hope you can help.
Thanks
