I would love to see the centaur with the update that Gareth suggested and if you could take a try on bending the characters spine backwards that would help the overall profile. I know you might do this later at a t-pose state, but it would help to see the silhouette and the overall design, I think.
Great Feedback Thanks Einar!
I like Gareths feedback. I.m trying to decide on a pose and will break symmetry at that point to make those changes. Theres a few diffrent bovine spine positions I want to try as you mention as well so I may end up with 3 to 4 body types a backward bend always has a nice shape to it.
The creature: If you pulled the eyes a bit further up and gave it some more volume and structural support around them that would make them more believable and more of a focus point.
In the front of the mouth/face area, try to pull it up with the move tool like a salmon. Check out some refs of the front of the head of them : )
Jasons Creature sketch would definitely benefit from a salmon jaw it ended up way more fish like due to wanting to get a feeling of a super wide sluggish head somewhere between salamander and frog almost. May make this guys a big dumpy cow or abandon him. was a fun experiment in mixing up teeth mostly