So I’m almost positive that theres some way for rhino to basically create a topography in 3d out of a 2d topography map. What this would do is extract every line over the one around it by a set amount. I’m pretty sure I learned this at the end of last semester but I just started using Rhino again so I forget!
If this is not possible and I’m just hallucinating then is there any easier way to do a topography than extrude a curve, move it up, extrude next curve, move all those up, etc etc
THANKS!!!