Toon outlines are messed up if I look through a camera


#1

Hey! I’m a newbie and I’m trying to learn as I go, but there’s a problem, my object’s toon outlines are off when I look through a camera but are ok when I’m on the “general” perspective, I attached a file on the link below.

At the frame 110 the camera starts moving and ends at 225 with a little animation.

Thanks in advance for the help.

https://drive.google.com/drive/folders/1rw_hfGnlH3Pfi0FlKKLXUxVhf_y8wkoC?usp=sharing


#2

The toon outline is linked to camera more often. So you can select your camera, open node editor, break the link between camera and toon and it work.