Toon outlines are messed up if I look through a camera


Hey! I’m a newbie and I’m trying to learn as I go, but there’s a problem, my object’s toon outlines are off when I look through a camera but are ok when I’m on the “general” perspective, I attached a file on the link below.

At the frame 110 the camera starts moving and ends at 225 with a little animation.

Thanks in advance for the help.


The toon outline is linked to camera more often. So you can select your camera, open node editor, break the link between camera and toon and it work.