I want to be able to tone-map my 32-bit renders with LightRoom 2.
I find myself spending way to much time rendering and fiddling with preview functions to get exposure feedback from Mental Ray (specifically, I use mia_exposure).
Assuming the lighting is to scale, I’m curious if it would be effective to take a 32-bit render (without any tone-mapping treatment) into LightRoom2 and fine-tune the exposure in real-time.
The problem is, I don’t know how to open an .exr or .hdr file into LightRoom2. It only wants to read native camera formats. I searched around a bit for some sort of converter but have come up empty handed so far.
I figured you guys might be able to point me in the right direction. Any Ideas?
I wasn’t sure what forum to post this question in, but this looked most appropriate.