Here’s my male mercenary the partner to the female mercenary I’ve been working on. All crits and comments accepted to matter how harsh they are.
looks good so far. something seems wrong about his right arm though. it looks like it may be a tad short. cant wait to see more.
Indeed his arm is on the short side, or not beefy enough. I can’t put my finger on it… The rest looks nice.
Like it so far. I do think that the pose needs some more work, that limp left arm is kinda just hang’n out there in space. Maybe twist his body a little, bring the arm back, and turn his head to the side, like someone off screen just called his name.
can we see some wires, detail shots, UV maps? Any Z-brush work on this? Really like the boots from what I can see.
Thanks for all your comments guys. I may be wrong but I think it’s the pose that’s making the right arm look shorter since both arms are the same length so I’m planning to change it to either;
1-The character using both hands to hold the shotgun
2- Replicating the right arm pose and placing an AK-47 on the left arm
3- @Perpetual-Student suggestion (however I’m planning to put him alongside the female mercenary so that might not be possible)
Let me know what you think it best. As for detailed renders. I have a quick turntable with wires and a close-up here; http://vimeo.com/19029531 and I’m more of a mudbox man than a zbrush so I’ve put up a picture of some sculpts.
Tried to composite a background behind this but it didn’t work too well. Got any suggestion to make this looks better?
I would be really cool if you could fill in this quick survey regarding these models to help with the my report.
P.S There’s only 4 multiple choice questions so it shouldn’t take too long. Just be sure to leave a comment.
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