Wings 3D can import an .obj file and export as a .mdl file (geometry only). It may come in scaled tiny (even though the model may be very large in data size), but you can still export it and rescale it in A:M.
This works much more quickly and with fewer artifacts (depending on the model, etc.) than the .obj importer for A:M (though the A:M .obj importer will bring in surface colors, etc., which may be an advantage you want or need). It’s also much, much faster and saves steps & time instead of using the modified Xroads app to first convert to a .dxf file and then importing into A:M v8.5 (which can take up to 8 times as long!). The model may still have imperfections as after the old method using Xroads, but if it’s easier to import and tweak than build from scratch in A:M, it might be the way to go. Arthur Walasek’s neat .obj importer will work well for many models, especially smaller ones.
Use what works for you, your mileage may vary, etc.
If you just have a 2 button mouse, use the Nendo or Blender views in Wings.
Kevin Sanderson
http://ksanderson.com
AM Tips! http://ksanderson.com/amtips.html
