Browsing someone else’s project set up today made me decide to share a good windowing set up for EI.
90% of the time I use a two window set-up, I know several ‘power users’ do the same thing. It’s much faster for large scenes because Animator only has 2 windows to draw instead of the usual four (note: lights slow OpenGL down more then polygons!)…
You can use the menu (shown open) at the top of the Top View to change cameras… how slow, don’t you wish there was a faster way?
Fret not, there is! With that window in the foreground, hold down the option (alt) key and any number from 1 to 6, this will cycle through the views available to you.
If I’m not animating in a scene I would scale the project window down to just the object list. I actually run EI with dual monitors so sometimes I move the project window over to the second monitor and make it tall and then scatter other windows around it in a nice and untidy pile 
Hope that wasn’t too patronising!
Ian
PS. Remember: Alt and 1 to 6!