Wasn’t there a random tip thread here somewhere? If someone can point me to it, I’ll move this over to that.
This is just a random tip, because I haven’t seen it on the net anywhere. It’s very simple, so most modelers will already know it.
If you want a hard edge on an SDS object, you don’t need to got nuts with the edges. You can use unwelded sections to create hard divisions. Say we have this shape:
And we want a hard edge around the lip. First, I select the top faces:
Then I press “x” to cut them out:
And “v” to paste them back in:
As long as the geometry on the edges is in the same place, the edges will meet up. And as long as it’s all on the same layer, it’ll still act like one shape in layout.
I’ll post more tiny-tips as I think of them. Feel free to post your own here.