I’ve got a problem: I’ve got my animation that it’s good to 5 fps, but this animation must to be loaded in another swf at 12 fps. When I load this animation at 5fps in the 12fps’ animation the first animation become to 12 fps and it’s all too fast. Is there a function like timestrech (like in After effects) to re-time all the levels in my first animation?
time stretch levels
hey belly,
flash movies can have different fps and they so not became faster or slower usually.
if i import a video (flash mx) with 25 fps it keeps this framerate even if my stage says 12 fps…
No, not a video (like .avi or .mov files) but a .swf animation, I want to import a .swf animation at 5 fps into a .swf animation at 12 fps. But in this mode the .swf animation at 5 fps became to 12 fps and it’s more fast.
I had the same problem and didn’t find the solution yet…so I had to reconstruct one of my swf in the same fps that the other one!!
Originally posted by P.Delapouite
I had the same problem and didn’t find the solution yet…so I had to reconstruct one of my swf in the same fps that the other one!!
Thanx, I know. But I hope in a extra-function in flash to do this.
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