Sometimes a good closet cleaning is in order and I think that might be the case for c4d.
The program has old stuff sitting about that nobody uses and frankly…is rubbish.
Take a look, for example, in the Create Material: shader sub-menu. We’ve got some real ‘gems’ there:
Banji, Cheen, Danel. Mabel… In truth they might have had their use 6 or 10 years ago.
There is the old ‘PyroCluster’
We have the Physical Sky…and complementary ‘Cloud’ Tools which creates a nice sky and clouds…nice that is, for a decade ago.
The ‘Relief Object’? C’mon.
I suspect some will disagree but I’d love to see ‘Thinking Particles’ visit the retirement home as well.