Thinking Particle's 3.0 Tutorials


#116

Grant for the win again! I’ve been using a similar app, Folder Guides but it doesn’t work in Max which has a nonstandard open/save, or Fusion for that matter. Thanks guys.

how did I not see this before? I’ve been using RPMan for years. I guess I need to go to the site once in awhile.


#117

I have such question:
Particles are instances of animated objects (or group of objects). Point in the scene is a collision object, linked with particles in order to change speed of animated instances. How to link distance of point and speed of particle instances animation ?
Is it possible with TP ?


#118

Hi Andrew,
Just wondering if you site is gonna be back any time soon? It appears to be suspended.

Cheers


#119

Hi,

Andrew, wassup with your website ? It’s been really usefull.

Does anybody have a links for tesla tutorials from Andrew website? I remember they were mirrored on rapidshare.

Thanks!


#120

Ah sorry guys, site went down and I have been sooo busy, I’ll mirror them asap.

preparat - im not sure what you mean man, want to post a file or a video?


#121

I’v got them, can post them up on Rapid share or mega video, if Andrew is cool with that?


#122

@Headsmell: TP tutorials urgently needed :slight_smile: The website is still off :frowning:


#123

A big one is coming! Check out my site: http://velevfx.com/


#124

A big one is coming! Check out my site: http://velevfx.com/

Really looking forward to this Hristo! :thumbsup:

The teaser looks badass, Any chance on mentioning some other topics your gona be Showing?

Cant wait for this!


#125

The goal is to make you proficient in the tools TP gives, and more importantly - in building TP systems. It looks at basic, intermediate and advanced concepts, and how they are implemented in TP, and will be pretty exhaustive. There will also be a second DVD, in a few months hopefully, where the more artistic side will be explored.


#126

:buttrock:

Very cool…


#127

@Glacierise: looks promising! Any ETA?
@Headsmell: Can you upload all existing TP tuts on ur HD to rapidshare? Would be really awesome. A Torrent file would be a good alternative too.


#128

Release date is not gonna be far away and will be announced soon.


#129

@Headsmell: Can you upload all existing TP tuts on ur HD to rapidshare? Would be really awesome. A Torrent file would be a good alternative too.

If you go back to page 7 of this thread

ulb was kind enough to put everything up on Rapid share
:beer:


#130

cool thanks mate.

Hristo …looking sweet man.:smiley:


#131

Yea I gotta update my shit…
sry i have been so vacant lately, I got a bunch more coming.
I have a new site, Ill be posting rapidshare links soon,

and thx again ulb

–Andrew


#132

Hi,
I’m trying to control with curve, random values assigned to each particles. I remmember this setup in some tutorial. It was setting particle size with Random Op, but with custom curve you could control bias of the random values. eg. majority of higher values from random op range were chosen.

Hope u understand what i’m sayin :slight_smile:

cheers!


#133

valueTOtime op


#134

I’m familiar with valuetotime, but don’t know how to utilize it in this case.


#135

You create a random value per particle, in a range of let’s say 0…1. Now what the value to time setup gives you, is basically the position in the animation of a certain node, for each input value. It’s exactly that animation that you can control in the curve editor to get biases, etc. So the setup is - random-valuetotime-float, with the time output of the VTT linked to the time input of the float. then you tweak the float’s curve, and probably multiply by a max value its output, and there you go. Non-linear animation is a bit of a brainbender, but it’s explained in my DVD, so you might wanna check that out :stuck_out_tongue: