Thinking Particle's 3.0 Tutorials


#1

Hey guys,

Ive been making TP tutorials for work

thought Id share them

http://andrewmelnychuk.com/trainingvideos/


#2

Disclaimer: Occasional profanity in videos. :smiley:

Good job on the tuts Andrew, I wouldn’t know 1/2 of what I know about TP without ya! Sorry if I interrupted at all! :smiley:


#3

very nice!

perhaps a lil overly complex, but im not so sure how I would simplify, so hey.

clever stuff creating the noise curve then remapping to the target objects.


#4

Cool, thanks, bring um on:bounce:

Click…F**K is allowed:D


#5

Great Dudes!!! Keep em coming! Still have a huge lack of TP knownledge!!!


#6

thanks guys, if you have any suggestions on how to improve communication let me know.

this stuff is alot of fun

:smiley:


#7

Super cool! TP tuts - never too much! I think of making one about PPassAB for example, that would be useful. Keep 'em coming dude!


#8

Yeah dude, great stuff, thanks a million.
I like the colorful language :smiley:


#9

Thanks guys,

yea im uploading a video for ppassab its pretty rough, im doing it when i feel like a sack of smashed shit. but hopefuklly it gets the idea across…

http://www.andrewmelnychuk.com/

http://andrewmelnychuk.com/trainingvideos/TP_Misc/PPassAB.avi

im gonna be adding videos hoepfully every week


#10

added an refrence tutorial. Just basics.

its uploading right now it will be done in about a hour.

IntroToRefrence


#11

Uploaded the majority of the videos on my site, uhg took all day.


#12

thank you very much!:beer:


#13

no problem dude,


#14

Hey Andrew, quick question, kinda unrelated to thread…
I was wondering what kinda crowd systems (if any), you guys use over there.
I’m starting to work on a massive project which will require large numbers of background crowd. Initially I created a basic system using PFlow, it works pretty well, but dont have much control when it comes to inter-particle interaction/avoidance. I decided to start a new setup using TP, as I hope this will give me a lot more control. I have just started learning TP so any clues are most welcome.

Would like to hear any ideas/thoughts/sugestions from you guys.

Cheers,

Carlos


#15

I’d start with the TP help file and example scenes - there is some crowd behavior there, and the TP3 forum will be helpful too.


#16

Yep did both, started with the help scenes n got some help CGFluids. Certainlly the best resources for the TP learner :wink:

Just wondering if TP or other were used in some of the wikid Blur cinematics, or any Max users, to create crowds, and if so what the pipeline is.


#17

we dont do heavy crowd stuff, when we do, its videos mapped on cards :smiley:

i do want to get into the tp crowd shit tho, thats my next research project.

I hear tp final render does some really powerful crowd stuff


#18

Dude thats a ton of stuff you’ve got, your tuts must have had babies since I saw it last week. Your gunna need more bandwidth :p:D drop in a paypal account and I’ll chip you some dough for more gigabytes.


#19

I built these up over about 3 weeks of down time,
I have 5000 GB transfer, Im hopeing thats a month. and not a year, im over 400 GB so far i think.

I started this thread here so if people have ideas that they want to see they can ask, I think I’m running low on shit to show. Gonna go over some that are more artistic and start to add some fume ones. Maybe some workflow ones.

-Andrew


#20

Workflow is always good :slight_smile: Was looking at the schematic you built up, pretty interesting.