Here is an update. Getting close to my poly limit though. I will gain some when i make assymetry…losing the anklet on the other leg.

WARTORN:
I have just been looking at the game. If you beat the game with Astaroth, you “unlock” his gallery. allowing you to move the camera all around.
JENNBOT:
I am going to try and make his face as close to the drawing as possible. I am torn between “grotesque realism” and “cartoony”. I was originally going for cartoony…but now i dont know. Yup, the shoulders are causing me trouble. If you look at the drawing, he has an unrealistic shape, and the shoulders are funky. It is proving difficult to achieve in 3d 
MINDROT:
Yeah, I really want to start texturing. I think I am close. I am thinking of an environment, consisting of one of those red redestals like in the drawing…you know, that circus animals “perform” on? He also now has a ball and chain (so far…just the anklet).