OK, my main question is: How are we supposed to MAKE games for this thing? Are we supposed to use engines, or can we code it from scratch, or are we supposed to use some kind of “Google-proprietary” tool (horrific idea)?? Google’s own site mentions Unity, is that the only one, or can we use FOSS engines like Godot ( since the server is a Linux machine)?? Can we or are we, supposed to use such software over the internet, running on a Stadia server, since many folks will not be having such high power hardware on their local machines?? (and also, the GPU they’ll be using is unique to them, which they developed together with AMD). Does this mean we’re back to the old days of the game industry where 1 guy or 2 guys can get together and make a game in their bedrooms??
It would be absolutely AWESOME if that were to be the case 
Besides that, the three MOST important points are:
- This is the moment when poor countries, like mine, start to game - IF they price it right. Nobody here has money for consoles, or for that matter, games FOR them. This could be a turning point for all such countries round the world.
- This is the end of piracy, since there’s not gonna BE any executable on the client side - that’s fucking INCREDIBLE, I think!
(it’s a HUGE problem here - if Google manages to kill piracy, I for one, will be cheering, for sure!
) - This is probably the end of the platform wars, ie. whether you use Win/Mac/Linux or whatever, since any damn OS has a browser on it, to play the games. So - could this mean a mass migration away from WINDOZE??!!
Also - if the game IS running on some kind of huge “supercomputer” or whatever, wouldn’t it be possible to “string together” multiple GPUs, and get the number crunching power of all of them combined??!! I think a game that would take advantage of that (which obviously is not possible now) could be INCREDIBLE - am I right about this?? Would it be possible?
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